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point-by-point computation

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  • Computation — is defined as any type of calculation.[1] Also defined as use of computer technology in Information processing.[2][3]Computation is a process following a well defined model understood and expressed in an algorithm, protocol, network topology, etc …   Wikipedia

  • Computation history — In computer science, a computation history is a sequence of steps taken by an abstract machine in the process of computing its result. Computation histories are frequently used in proofs about the capabilities of certain machines, and… …   Wikipedia

  • Point in polygon — In computational geometry, the point in polygon (PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal …   Wikipedia

  • Computation of radiowave attenuation in the atmosphere — One of the causes of attenuation of radio propagation is the absorption by the atmosphere. There are many well known facts on the phenomenon and qualitative treatments in textbooks.[1] A document published by the International Telecommunication… …   Wikipedia

  • Floating point — In computing, floating point describes a method of representing real numbers in a way that can support a wide range of values. Numbers are, in general, represented approximately to a fixed number of significant digits and scaled using an exponent …   Wikipedia

  • Fixed-point combinator — Y combinator redirects here. For the technology venture capital firm, see Y Combinator (company). In computer science, a fixed point combinator (or fixpoint combinator[1] ) is a higher order function that computes a fixed point of other functions …   Wikipedia

  • Omega point — is a term invented by French Jesuit Pierre Teilhard de Chardin to describe the maximum level of complexity and consciousness to which the universe seems to be evolving. Teilhard postulates that Omega Point bears the resemblance of the Christian… …   Wikipedia

  • Theory of computation — In theoretical computer science, the theory of computation is the branch that deals with whether and how efficiently problems can be solved on a model of computation, using an algorithm. The field is divided into three major branches: automata… …   Wikipedia

  • Secure multi-party computation — (also known as secure computation or multi party computation (MPC)) is a sub field of cryptography. The goal of methods for secure multi party computation is to enable parties to jointly compute a function over their inputs, while at the same… …   Wikipedia

  • Human-based evolutionary computation — (HBEC) is a set of evolutionary computation techniques that rely on human innovation. Human based evolutionary computation techniques can be classified into three more specific classes analogous to ones in evolutionary computation. There are… …   Wikipedia

  • Omega Point (Tipler) — The Omega Point is a term used by Tulane University professor of mathematics and physics Frank J. Tipler to describe what he maintains is a necessary cosmological state in the far future of the universe. According to his Omega Point Theory, as… …   Wikipedia

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